metamods: (Default)
meta moderators ([personal profile] metamods) wrote2022-07-01 08:52 pm

PLAYER PLOTS & MOD PERMISSION



PLAYER PLOTS & MOD PERMISSION

MOD PERMISSION REQUESTS

Actions that will significantly affect or impact the game must be run by the mod team before being introduced into play. These would be things that alter the shared environment of the game in a way that cannot be easily ignored. This is to ensure that they do not disrupt other people's plots, plans, or experiences and that any pages are updated accordingly. These events may not trigger a player plot - as in, something that requires a log and mass participation - but would instead impact the game and setting in a major way.

Below is an example of actions that go beyond the scope of the Setting Engagement page. You can use that page build towards these events, but the event cannot occur until Mod Permission is given.

A character is killed and not revived two hours after their death. Characters will still revive after this happens. However, this must be brought to the mod team.

Your character installs surveillance equipment around town that would allow them to spy on NPCs or player characters. This would require a permissions post and a post on the OOC comm to notify players that it has occurred.

Your character destroys established areas of the setting. Guild HQs, established landmarks, or large parts of the cities.

Your character causes mass casualties.

Your character enters an agreement with a God / Demon for power (outside of an event).

Your character kills an Mod Created NPC.

Your character kills and becomes a God.

Your character steals from the guilds.

Your character attempts to destabilize the guilds or government.


Some of above examples may trigger mod run mini-events, some personal to the players and others game wide, and others could alter the game landscape for everyone. Please note that this isn't an exhaustive list, it's just to give you an idea of the scale some of these plots can take. Players will be told the full consequences of any potential action before they have to commit to them. Our goal is to make sure that the consequences are fun for you and give you something unique to play with.

Our goal is also to ensure that there is breathing room between heavy events.

If your character is returning to their world please fill this out for our records.

Name(s) of Character(s) Involved: Please provide names of any player characters, or NPCS created for this plot.
Guild Affiliations: The guild affiliations of any player characters or NPCs created for this plot.
Is this a return home plot? Yes/No. If so, how is the character returning? Are they travelling using guild sanctioned methods, or are they using a player character's abilities?
Summary: What did your character do / what will they be doing? How do you intend to have them carry this out? Please provide as much detail as possible.
Intended Experience or Outcome for Involved Characters: This section and the ones that follow it are the most important ones to consider. What is your goal with this? If you don't have one, then please list anything that you would not want to have happen.
OOC Goals: If different than above.
Intended IC Date: What date should this occur on?
Impact on the Setting or Mod NPCs: How will this affect the game? Will there be casualties, destruction, etc? How do you see people — including mod-run NPCs — reacting in the aftermath?





PLAYER PLOT SUBMISSION

Player Plots are mini-events or arcs run by players within the game. The sky is the limit when it comes to these plots. See Balthier's Fear Event, Stephen Strange's Haunted Mansion for inspiration. When submitting these events please consider how they will impact the setting including the total scope, damage, and casualties it may cause. In terms of mechanics, please consider what players will be doing within this plot, and any potential aftermath they will be experiencing.

Anything that would cause significant death, environmental destruction, or would otherwise interrupt daily life within the cities in a way that cannot be easily ignored would constitute as a player plot. Plots that affect more than five characters should also be considered a player plot.

Some examples would be:

You want to play a short-term villain. These would be villains who are more impactful than one-offs in logs.

Your character accidentally starts a robot uprising that takes over Central City.

Your character encounters a magical item that causes everyone to sing their darkest secrets or else dance until they die.

Your character inadvertently triggers a confluence by combining science and magic.

Your character wants to rob Excelsior's First National bank.

You want to get a team together to break into the Underworld.

You want to visit another location that has not yet been explored in game.

A character attempts to start the apocalypse.


You don't need to have all the information at this stage, we're happy to help expand your ideas out. But please give us an idea of what you're looking for when you present this to us. At minimum, OOC Goals and Impact of the Setting and Mod NPCS should be filled out. Our goal is to "yes, and" or "no, but maybe instead" your ideas and we can't do that without knowing what you're aiming for.

Name(s) of Character(s) Involved: Please provide names of any player characters, or NPCS created for this plot.
Guild Affiliations: The guild affiliations of any player characters or NPCs created for this plot.
Summary of Plot: Please provide as much detail as possible. This is where you'll want to put in your narrative explanation for how this occurs. What is the catalyst for all of this? If you're posting a log, what prompts are you thinking of including?
Intended Experience or Outcome for Involved Characters: This section and the ones that follow it are the most important ones to consider. How do you want this to affect participating characters? We ask that you please put thought into what would be engaging for others to play with and shy away from any events that are just pure reaction and destruction.
Date and Duration: When will this take place, and how long will it be in effect?
OOC Goals: If different than above.
Impact on the Setting or Mod NPCs: How will this affect the game? Will there be casualties, destruction, etc? How do you see people — including mod-run NPCs — reacting in the aftermath?







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